Open Source Creative Podcast #26 – How to Make a Living as an Open Source Creative

First things first… we have a winner for the domain for the new Open Source Creative website (it was the .org TLD):

Thanks to everyone who participated. Keep an eye out here (or even better, subscribe to my newsletter) for word on when the site goes live.

Now, this week’s show is really a nuts-and-bolts kind of thing. As the title says, it’s how a person would go about making his or her living as an open source creative… a person whose primary creative software tools are open source. I still run into people who swear it can’t be done. In a way, this is my rebuttal. This episode stays largely generic, but i do make reference to the Blender Market, the open movie projects from the Blender Institute, and a very excellent (and timely) article about David Revoy, an illustrator and comic artist who uses open source tools and produces open content.

And as a program note, there’s a chance that there won’t be an episode next week. Hopefully that’s not true… I’m on a pretty good streak here. But things are what they are. In any case, the show will definitely have an episode after that. So keep your ears peeled.

Open Source Creative Podcast #25 – The Open Content Question, Part One

This week’s show is all about open content. I’ve thought about this topic a lot and I have a lot to say on the matter. I have so much to say, in fact, that I ended up needing to cut myself off a bit before I really wanted to because I’d gotten to the end of my commute. The focus of this episode is on making the business case for releasing creative work—specifically writing—under an open content license, like one of the Creative Commons variations. Basically, I’d like to see a strategy for taking what some companies in the software world (Red Hat, Canonical, SUSE) have done with building the businesses on open source software… and applying a similar strategy for creative work. I think it can be done, but I still have questions.

References in the show also include the Blender Cloud, Blender Market, and WordPress plugins and themes.

Also, I want to thank everyone who’s participated so far in the poll I posted last week regarding the domain name to where the Open Source Creative will be moving. The poll is still open, and will be until the 14th of January. So if you haven’t responded to it yet, I’d certainly appreciate it if you would. The link to the poll is right here:

And that about covers it. See you next week!

Open Source Creative Podcast #24 – 2017 Goals

Happy New Year! Short introduction this week, folks. This episode is all about goals for the coming year. What are your creative goals for the year? What do you want to get done?

Part of my goals include continuing to do creative work each day and [try to] post it on the Daily Creative group we’ve created on Facebook. If you have a Facebook account, come on by and join in. It’s a great little collection of artists that we’ve got there.

Most importantly, I also mention in the show [spoiler alert] that I’ll be moving this podcast to its own site some time this year. That site, of course, will require a domain name. Problem is, I can’t decide on which one. So I made a little survey of the possible choices I have in mind. In the show, I give a bit more detail about the thought process I’ve got behind each of the choices. In any case, if you wouldn’t mind answering this little poll for me, I’d be most appreciative.

Thanks!

Open Source Creative Podcast #23 – Making Time

This week’s show is all about making the time you need to produce your creative works. Well… it’s mostly about that. I get to that point by briefly talking about how I read an article on The Digital Reader about a super-cool eink device called the reMarkable. I’m extremely excited about seeing how this device fares when it comes out at the end of the summer next year (2017, if you’re reading this in the future). I’ll be talking a bit more about the reMarkable and my forays into putting Arch Linux on a Surface Pro 3 later this week on the Linux Lugcast show (you can listen or participate live this Friday evening).

Oh, and Krita 3.1 has been released, go update!

After that digression, though, my main focus this episode has been on productivity… making the time to work on your projects. I break it down thusly:

  • Figure out your personal create/consume ratio
  • Make the necessary sacrifices of consume time to make room for creating
  • Optimize that time so you’re as productive as possible in it
  • Squeeze out extra minutes in seconds where you didn’t think you had time

Of course, even though I’ve listed out the rough basis here, you should still listen to the show because I go into each bit with more detail (and digressions, of course. Wouldn’t be me otherwise, right?)

My question for you this week: what kind of things have you done to make time for creating? I’m always looking for new things to try out.

And as a small second, what do you think about these show notes? Do you prefer the list-style that I’ve used on previous shows, or is this in-line format more to your taste?

See you next week!

Open Source Creative Podcast #22 – Requesting Features

Hi there! In this episode I talk at length about another little distraction that I’ve had over the last year… a little feature request site for Blender called Right-Click Select. But, that’s just the launch point. What this episode is really about is the best way to make feature requests in an open source software community (like the Blender community). I also make a few flubs, but hey… that’s pretty much on-brand for me now, right?

Here’s a few links to things I reference in the show:

Also, thanks again to everyone who commented on the last episode. I really appreciate it. What other tips do you have for making good feature requests?

Open Source Creative Podcast #21 – Do You Have a Medium?

This week’s episode is a barrel of questions and curiosity. I spin myself in a circle when I realize that I might not actually have a single medium that I can call “home”. Is that a problem or is that a requirement of being a creative person in the modern era? Or has it always been like this and folks just get known for one of the many kinds of things that they do?

I think I have an answer to this… at least for myself. However, I’m really interested in you. Do you have a medium that you think of as your medium, or do you split your focus across more than one creative outlet? How do you keep focus? How do you maintain balance? Do you actively do any of that at all, or do you just let the chips fall where they may?

Open Source Creative Podcast #20 – Me Me Me

Short episode this week! And good thing, too, because this one is all about the stuff I’ve been up to recently. Here’s a quick run-down of the stuff I cover:

  • The Daily Creative group that got launched on Facebook as a result of my attempt to do a “Creative TriMonthalon”. As an extra bonus, here are some links to some of the work I made during that TriMonthalon:
  • Jungle Book, my little coding distraction to analyze book covers on Amazon
  • Word Pacer, another coding distraction where I wrote a little web app for visualizing the pacing of a chunk of text
  • Opensource.com, where I’ve been writing articles on open source and creativity
  • Book Widget, I forgot to mention this one, but this was another little coding distraction… it’s a WordPress widget that adds a book to your sidebar with links to the retailers where it’s available. I’m actually using it on this site. There’s kind of a fun story about that. Maybe I’ll talk about it a bit in the next episode.

And, most importantly, I asked what you’ve been up to in the last year or so. Let me know. Share links. It’ll be a hoot!

Open Source Creative Podcast #19 – Lost Episode: The Argh of Paid Traffic

I told you I’d be making it a point to keep up with this show again. Well, here’s another episode. This one is a bit of an archive one. I actually recorded it a year and a half ago before the podcast went dormant. I just never got around to editing it and making it fit for sharing with you. Now I have, so here you go!

The gist of the episode revolves around online advertising, otherwise known as paid traffic. A lot of creatives, both in the open source community and outside of it, are interested in getting their work in front of an audience that would appreciate it. Advertising online, particularly on social media (specifically Facebook), seems like it might be the best avenue for getting that kind of proper exposure. However, as someone with a high interest in privacy, security, and non-douchy ethics, I have a few misgivings about how some parts of online advertising are handled. That’s the kind of stuff I’m talking about in this episode.

There’s a question in there for you, too. Even though the recording is over a year and a half old, I’m still curious about this topic and interested in your thoughts on the matter. So please do share.

Open Source Creative Podcast #18 – Blender Conference 2016 (I’m back!)

Finally! At long last, after way, way too much time off, the podcast is back in action. Huzzah! This one is a little bit different from previous episodes. It’s a walking commute rather than a driving one. In this show, I talk about this year’s Blender Conference and all of the development going on with Blender there. It’s really an exciting time to be a Blender user. And the best part is that the lecture/presentation side of the conference is freely available for everyone to see on the Blender Foundation YouTube channel. Here are a couple choice pieces worth watching:

And that will about do it. In the next episode, I’ll record from my car again. Perhaps I’ll even bring you up to speed with all the crazy things I’ve been up to in the last year and a half.

On a general note, I’m really interested to hear what you think about the walking format for the show. It’s not likely that walking shows will be the norm, but if you like it, perhaps it’s something I’ll throw into the rotation periodically. In any case, I’d love feedback on that.

Also, for those of you unfamiliar with this podcast, I have a tendency to casually curse throughout it. If that’s something that bothers you, you have been warned.

Wheeeeee!

The Podcast Returneth [soon]!

You may have noticed that there have not been any new episodes of the Open Source Creative Podcast in the last handful of months. It’s true. I haven’t posted any new episodes since May (May? Yes, May. Wow.) Truth be told, my plate has been pretty full with conferences, the Creative TriMonthAlon thing (which was a bunch of fun, by the way), and other assorted things. However, that’s no excuse. I want this podcast to continue… and apparently so do a number of you fine folks as well.

So, I’m proud to announce that the Open Source Creative Podcast will be returning for a triumphant second season! Wheeeeee!

But after the holidays. No one listens to podcasts on the holidays, right?