At long last, another Open Source Creative Podcast episode is here! Sorry for the long gap between episodes, folks… it’s been a crazy month. In any cast, this episode was recorded back in March and in it I talk about doing spec work (that is, speculative work) as a creative producer of things. Episode 15 really helped me nail down where I think my position is on this, so in a way, it’s an extension of that. It’s a bit of a contrast to the folks at nospec.com.
Of course, when there’s a month gap between episodes, there’s a lot of news that transpires. First (because, well, it’s my podcast), the me-related news:
- Be a responsible open source user – I wrote an article that was posted on opensource.com!
- I had a Kickstarter project – If you’re on my mailing list or follow me here or on social media, you probably already know this. I learned a lot from this… definitely interested in sharing
- Calendar flipbook animation – For my Kickstarter project, I designed a daily tear-off calendar. Not only could I not resist making it also a flipbook, I was compelled to make an animation of that flipbook in action. Eventually, I’ll write a little tutorial on how it’s done
- Blender For Dummies 3rd edition is coming out! – You can pre-order it now, but the official release is 27 April 2015. Wheeeee
Yeah… but enough about me. There was also a bunch of real new in the open source creative world:
- Unreal Engine 4 is free (as in beer, but with source) – This happened at GDC. Also free as in beer announcements (but no source) were made for the Source 2 engine, Unity, and PhysX. We ended up having a full discussion on the topic on the LinuxLUGcast
- Blender was not accepted to the GSOC15 – These things happen
- MyPaint closed their wiki and moved support to GitHub
- Shotcut 15.03 was released – While you’re there, check out the release video
- blender.today was launched – A reddit-style site specifically for Blender news. Well worth checking out.
- Krita 2.9.1 was released
- Google Code is shutting down – They, too are migrating to GitHub (and recommend that you do, too)
- Pixar’s PRMan renderer is free for non-commercial use
- AMD patches Cycles – Hopefully this makes it to master; it enables GPU rendering on AMD video cards
- Chuck Wendig vs Clean Reads – This was kind of a tempest in a teacup, but it did get me to write my own blog post about it
- Virtual noses and VR sickness – Quite possibly one of the cooler stories that I stumbled across during the month
Calls for content:
And that should about do it. Wow.
Talkatcha next week!