Open Source Creative Podcast #7 – Collaborating: Plays Nice with Others

This episode of the Open Source Creative Podcast covers a topic that we see all over the place in the creative world, but it seems to be especially prevalent in the web communities of open source creative projects. I’m specifically referring to the topic of collaborative projects or community projects. Most people seem to go about the “recruiting help” process all wrong. My aim with this episode of the podcast is to provide a bit of direction about more effective means of successfully pulling someone onto your project. Spoiler alert: it’s these 6 things:

  1. Be awesome
  2. Be involved
  3. Pick a feasible project
  4. Don’t skimp on infrastructure
  5. Establish clear roles
  6. Approach individuals directly

I also have a question about how you, the audience would most prefer that I cover the Blender Conference. I could really either make a podcast like I always do and just talk about it… or I could try to conduct a few interviews while I’m at the conference and share those with you. What would you prefer?

Links related to this podcast:

  • Panda3D 1.9 gets OpenGL updates – Panda3D is a relatively simple open source game engine that has historically played nice with Blender assets. Now it has more advanced realtime rendering capabilities.
  • Haroopad – In the previous episode, I mentioned wanting a tool for doing narrative writing using the Markdown sytnax.  This basically does exactly that.
  • Lightworks 12 has some updates – Unfortunately none of the updates include a code release as originally promised. Still worth checking out.
  • Inkscape agrees to accept paid development – This is a big step for them and I’m glad it’s happened.
  • BlenderArt Magazine #45 is out – It’s a great magazine. Go get it! It’s free.
  • Synfig Studio 0.64.2 RC2 – They’re getting closer to release. This is Synfig’s second release candidate for the latest version of that program.
  • GitHub gets SVG Diffs – It’s really quite cool. You can slide a split bar and see the difference between revisions on an SVG file.

Also, I did start a newsletter. It’s a plain text, ow traffic thing where you can get about a day’s heads up on any events that I’m going to or any books or animations I’m releasing. You can subscribe by using the little form on the sidebar (it’s on the right if you’re using the desktop layout for this site).

And that’s that. See you next week!

Inktober – Day 15

What? I wish they’d speak up. Sayin’ something like “sneeze-popping” or “eats droppings” or “Eve’s hopping”. Damn kids.